Accelerated-X Summit v2.2

3Dlabs Wildcat Card Support
General Information


Wildcat VP Series Cards
Introduction
The Wildcat VP cards, from the VP 560 through (currently) the VP 990 Pro, use 3Dlabs' Visual Processing Unit (VPU) graphics hardware. This is the new "Visual Processing Architecture" that utilizes "over 200 SIMD processors throughout its geometery, texture and pixel processing pipeline stages." This architecture makes it possible (yea, necessary) for the graphics driver to control all of these on-board microprocessors in order to make the rendering pipeline perform correctly. When coupled with the coming high-level shading language being added to OpenGL in v2.0, the applications developers can on-the-fly change the rendering characteristics of the various stages of the rendering pipeline. That's how they will be able to get hair to grow on their objects ;-).

This move to variable pipelines in hardware makes some really neat features and capabilities available, but it also increases the level of difficulty of writing good, high-performing, stable graphics drivers on UNIX systems such as Linux, Solaris, HP/UX, AIX, etc. Yet Xi Graphics has just released a full suite of graphics drivers that defy conventional wisdom - that wisdom being embodied by a statement from a spokesman for one of the very large graphics houses - to the effect that "it is unrealistic to expect third-party graphics driver developers to be able to write drivers for the variable rendering pipelines. . ."   Our first release of drivers for the Wildcat VP line should put to rest such skepticism, at least as it relates to Xi Graphics, one of the premier "third-party" graphics driver developers.

This first release of Wildcat VP drivers benchmark very favorably against the Windows drivers from 3Dlabs, which have been tuned through several releases. Also, several of the "big apps" such as Maya, "O", Performer, Unreal Tournament 2003, etc., work with this first driver release. So it would seem that we are off to a good start for the support of these cards and this new 3Dlabs graphics architecture. We are indebted to 3Dlabs for their support in this effort. [ed. June 17, 2003]

Features/Capabilities Supported
     (w/OpenGL 1.3)

Stereo, quad-buffered

Overlay plane, double-buffered

DualView

S3 Texture Compression

Accumulation buffer

p buffer

32-bit, 16-bit, z buffer

FSAA (multi-sampling)

2048x2048 resolution (OEM ATC drivers only)

32-bit Intel/AMD CPUs (including SMP)

Latest Linux distributions from RedHat, S.u.S.E., Mandrake
   (as of May "03)

Solaris (on Intel)

FreeBSD (OEM only)

Features/Capabilities Not (yet) Supported
       (w/OpenGL 1.3)

Video Capture/Window (later release)

Shading Language support (coming in OpenGL 2.0)

64-bit CPUs (available as Custom/OEM projects)

UNIX other than Solaris (on Intel) and FreeBSD
    (available as Custom/OEM projects)

Wildcat VP 990 Pro
The card has 512MB of on-board memory. Uses a single (standard) AGP slot. What is the world coming to? Half a Gig of on-board memory!  The VPU chip even includes its own memory mapping hardware, meaning virtual memory is implemented on the card. And, the card is not at all that expensive, expecially for the performance it puts out, IMHO. One of the important features is the "true" hardware overlay plane.
VP 990 Pro Driver Info and Demo Linkx
Wildcat VP 880 Pro
This card has 256MB of on-board memory. Not long ago, this was unheard of. Has all of the VPU features, including the "true" hardware overlay plane.
VP 880 Pro Driver Info and Demo Linkx
Wildcat VP 970
With 128MB of memory, faster than the 870.  Has all of the VPU features, including the "true" hardware overlay plane.
VP 970 Driver Info and Demo Linkx
Wildcat VP 870
The card sports 128MB of on-board memory. Less requirement to go off-card with the larger objects or textures improves performance.  Has all of the VPU features, including the "true" hardware overlay plane.
VP 870 Driver Info and Demo Linkx
Wildcat VP 760
This is the first entry of the VP line that uses the larger version of the "Visual Processing Units" of the VPU based VP line. It has 64MB of memory, and is puts up some impressive numbers when it comes to geometery acceleration. The "true" hardware overlay plane helps put this card into the Workstation class.
VP 760 Driver Info and Demo Linkx
Wildcat VP 560
This is the "baby" of the VPU based VP line. It has 64MB of memory, and is puts up some impressive numbers when it comes to geometery acceleration. The graphics engine is what 3Dlabs calls the VP 500 Architecture. It is sort of a skinny version of the bigger chips used on the other VP cards. We did not support stereo on this card. Overlay plane is supported. This makes the card a candidate for professionals who run OpenGL applications that require the hardware overlay plane for acceptable performance.
VP 560 Driver Info and Demo Linkx